科技類資訊分享,主要會是區塊鏈知識和 AI 分享
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Don't feel like your projects have to be serious. They can be as frivolous as you like, so long as you're building things you're excited about. Probably 90% of programmers start out building games. They and their friends like to play games. So they build the kind of things they and their friends want. And that's exactly what you should be doing at 15 if you want to start a startup one day.
不要覺得你的專案一定要很嚴肅。只要你是在做你感興趣的事情,它們可以隨你喜歡而輕鬆有趣。大概 90% 的程式設計師一開始都是從製作遊戲開始的。他們和他們的朋友喜歡玩遊戲。所以他們製作他們和朋友想要的東西。如果你想有朝一日創業,那麼 15 歲時你應該做的正是這個。
You don't have to do just one project. In fact it's good to learn about multiple things. Steve Jobs didn't just learn calligraphy. He also learned about electronics, which was even more valuable. Whatever you're interested in. (Do you notice a theme here?)
你不一定只能做一個專案。事實上,學習多種事物是很好的。史提夫·賈伯斯不僅學習了書法,他還學習了電子學,這更有價值。任何你感興趣的事物。(你注意到這裡的主題了嗎?)
So that's the first of the three things you need, to get good at some kind or kinds of technology. You do it the same way you get good at the violin or football: practice. If you start a startup at 22, and you start writing your own programs now, then by the time you start the company you'll have spent at least 7 years practicing writing code, and you can get pretty good at anything after practicing it for 7 years.
所以,這是你需要的三件事之一,精通某種或某些種類的技術。你以同樣的方式學習小提琴或足球:練習。如果你在 22 歲時創業,而你現在就開始編寫自己的程式,那麼在你創業時,你至少已經練習了 7 年的編程,而且在練習了 7 年之後,你可以在任何事情上都變得相當不錯。
Let's suppose you're 22 and you've succeeded: You're now really good at some technology. How do you get startup ideas? It might seem like that's the hard part. Even if you are a good programmer, how do you get the idea to start Google?
讓我們假設你現在 22 歲,而且你已經成功了:你現在真的很擅長某項技術。那麼,你要如何獲得創業點子?這可能看起來是最難的部分。即使你是一位優秀的程式設計師,你要如何獲得創立 Google 的點子?
Actually it's easy to get startup ideas once you're good at technology. Once you're good at some technology, when you look at the world you see dotted outlines around the things that are missing. You start to be able to see both the things that are missing from the technology itself, and all the broken things that could be fixed using it, and each one of these is a potential startup.
事實上,一旦你擅長某項技術,獲得創業點子就變得很容易。一旦你精通某項技術,當你環顧世界時,你會看到那些缺失的事物周圍有著虛線的輪廓。你開始能夠看到技術本身缺少的東西,以及所有可以使用它來修復的損壞的事物,而其中每一項都是潛在的創業機會。
In the town near our house there's a shop with a sign warning that the door is hard to close. The sign has been there for several years. To the people in the shop it must seem like this mysterious natural phenomenon that the door sticks, and all they can do is put up a sign warning customers about it. But any carpenter looking at this situation would think "why don't you just plane off the part that sticks?"
在我們家附近的小鎮上,有一家商店的門上掛著一個警示牌,警告顧客這扇門很難關上。這個警示牌已經在那裡好幾年了。對商店裡的人來說,這扇門卡住了似乎是一種神秘的自然現象,而他們所能做的就是掛上一個警示牌來提醒顧客。但任何一個木匠看到這種情況都會想:「你為什麼不把卡住的部分刨掉就好了呢?」
Once you're good at programming, all the missing software in the world starts to become as obvious as a sticking door to a carpenter. I'll give you a real world example. Back in the 20th century, American universities used to publish printed directories with all the students' names and contact info. When I tell you what these directories were called, you'll know which startup I'm talking about. They were called facebooks, because they usually had a picture of each student next to their name.
一旦你精通程式設計,世界上所有缺失的軟體對你來說就會變得像一扇卡住的門對木匠一樣明顯。我給你一個真實世界的例子。在 20 世紀,美國大學曾經出版印刷版的目錄,其中包含所有學生的姓名和聯絡資訊。當我告訴你這些目錄的名稱時,你就會知道我說的是哪家新創公司。它們被稱為 facebooks(臉譜),因為它們通常在每個學生的姓名旁邊都有一張照片。
How do you get good at technology? And how do you choose which technology to get good at? Both of those questions turn out to have the same answer: work on your own projects. Don't try to guess whether gene editing or LLMs or rockets will turn out to be the most valuable technology to know about. No one can predict that. Just work on whatever interests you the most. You'll work much harder on something you're interested in than something you're doing because you think you're supposed to.
你如何變得擅長技術?以及你如何選擇要擅長哪種技術?這兩個問題的答案其實是一樣的:從事你自己的專案。不要試圖去猜測基因編輯、LLMs 或是火箭哪一個會成為最有價值的技術。沒有人能預測這個。只要從事任何你最感興趣的事情。你會比做一些你認為你應該做的事情,在你感興趣的事情上付出更多努力。
If you're not sure what technology to get good at, get good at programming. That has been the source of the median startup for the last 30 years, and this is probably not going to change in the next 10.
如果你不確定要擅長哪種技術,那就擅長程式設計吧。在過去 30 年裡,這一直是新創公司的中位數來源,而這個情況在未來 10 年內可能不會改變。
Those of you who are taking computer science classes in school may at this point be thinking, ok, we've got this sorted. We're already being taught all about programming. But sorry, this is not enough. You have to be working on your own projects, not just learning stuff in classes. You can do well in computer science classes without ever really learning to program. In fact you can graduate with a degree in computer science from a top university and still not be any good at programming. That's why tech companies all make you take a coding test before they'll hire you, regardless of where you went to university or how well you did there. They know grades and exam results prove nothing.
目前正在學校修讀電腦科學課程的你們,可能會認為我們已經掌握了這方面的知識。我們已經在學習有關編程的所有知識了。但很抱歉,這還不夠。你必須投入自己的項目,而不僅僅是在課堂上學習知識。即使沒有真正學會編程,你也可以在電腦科學課程中表現出色。事實上,即使從頂尖大學獲得電腦科學學位,你的編程能力也可能不高。這就是為什麼科技公司在錄用你之前,都會讓你參加編碼測試,不管你是從哪所大學畢業,或者在那裡的成績如何。他們知道,成績和考試結果並不能證明什麼。
If you really want to learn to program, you have to work on your own projects. You learn so much faster that way. Imagine you're writing a game and there's something you want to do in it, and you don't know how. You're going to figure out how a lot faster than you'd learn anything in a class.
如果你真的想學習編程,就必須從事自己的項目。這樣你學習的速度會快得多。想像一下,你正在編寫一個遊戲,裡面有一些你想實現但不知道如何實現的功能。你找出解決方法的速度肯定比在課堂上學到任何知識的速度都要快。
You don't have to learn programming, though. If you're wondering what counts as technology, it includes practically everything you could describe using the words "make" or "build." So welding would count, or making clothes, or making videos. Whatever you're most interested in. The critical distinction is whether you're producing or just consuming. Are you writing computer games, or just playing them? That's the cutoff.
不過,你不一定非要學習編程。如果你想知道什麼算是科技,它幾乎包括了所有可以用「製作」或「建造」這些詞來描述的東西。所以焊接、製衣或製作影片都算在內。無論你最感興趣的是什麼。關鍵的區別在於你是在生產還是只是在消費。你是在編寫電腦遊戲,還是只是在玩遊戲?這就是區分的界線。
Steve Jobs, the founder of Apple, spent time when he was a teenager studying calligraphy — the sort of beautiful writing that you see in medieval manuscripts. No one, including him, thought that this would help him in his career. He was just doing it because he was interested in it. But it turned out to help him a lot. The computer that made Apple really big, the Macintosh, came out at just the moment when computers got powerful enough to make letters like the ones in printed books instead of the computery-looking letters you see in 8 bit games. Apple destroyed everyone else at this, and one reason was that Steve was one of the few people in the computer business who really got graphic design.
蘋果公司的創辦人史提夫·賈伯斯(Steve Jobs)在青少年時期花了一些時間學習書法,就是那種你在中世紀手稿中看到的優美書寫。當時沒有人,包括他自己,認為這會對他的事業有所幫助。他這麼做只是因為他對此感興趣。但事實證明,這對他幫助很大。讓蘋果公司真正偉大的電腦麥金塔(Macintosh)問世時,正值電腦有足夠的性能可以生成類似印刷書籍中的字體,而不是你在 8 位元遊戲中看到的電腦風格的字體。蘋果在這方面擊敗了所有對手,其中一個原因是史提夫是電腦業內少數真正懂得圖形設計的人之一。
Paul Graham :如何創辦出一家 Google
本文用 Claude Opus 直出,花了我 0.5 塊美金,大概率一年內會再降個一半之類的吧,除了偶爾會出現「編程」「項目」之類的字眼,還有 2 段跑出全簡體中文,體感上非常順暢。
(This is a talk I gave to 14 and 15 year olds about what to do now if they might want to start a startup later. Lots of schools think they should tell students something about startups. This is what I think they should tell them.)
(本文是我針對 14 到 15 歲的青少年所做的演講,內容是關於如果他們將來想要創業,現在應該做些什麼。許多學校認為他們應該向學生講解一些關於新創公司的事情。以下是我認為他們應該告訴學生的內容。)
Most of you probably think that when you're released into the so-called real world you'll eventually have to get some kind of job. That's not true, and today I'm going to talk about a trick you can use to avoid ever having to get a job.
你們大多數人可能認為,一旦你們被釋放到所謂的現實世界中,最終必須找到某種工作。這並不正確,今天我要和大家分享一個竅門,讓你們可以避免必須找工作。
The trick is to start your own company. So it's not a trick for avoiding work, because if you start your own company you'll work harder than you would if you had an ordinary job. But you will avoid many of the annoying things that come with a job, including a boss telling you what to do.
這個竅門就是創立自己的公司。所以這不是避免工作的詭計,因為如果你創立自己的公司,你將比在一般工作中更加努力工作。但是你可以避免許多工作帶來的煩人之處,包括有一個老闆告訴你該做什麼。
It's more exciting to work on your own project than someone else's. And you can also get a lot richer. In fact, this is the standard way to get really rich. If you look at the lists of the richest people that occasionally get published in the press, nearly all of them did it by starting their own companies.
從事自己的專案比從事別人的專案更令人興奮。而且你也可以變得更加富有。事實上,這是變得非常富有的標準方式。如果你看看媒體偶爾發布的富豪榜單,其中幾乎所有人都是通過創立自己的公司而致富的。
Starting your own company can mean anything from starting a barber shop to starting Google. I'm here to talk about one extreme end of that continuum. I'm going to tell you how to start Google.
創立自己的公司可以意味著從開一家理髮店到創立 Google (谷歌)的任何事情。我今天要談的是這個連續體的一個極端。我將告訴你們如何創立 Google。
The companies at the Google end of the continuum are called startups when they're young. The reason I know about them is that my wife Jessica and I started something called Y Combinator that is basically a startup factory. Since 2005, Y Combinator has funded over 4000 startups. So we know exactly what you need to start a startup, because we've helped people do it for the last 19 years.
在這個連續體中,處於 Google 一端的公司在年輕時被稱為新創公司。我之所以了解它們,是因為我的妻子 Jessica (潔西卡)和我創立了一個叫做 Y Combinator (Y 組合)的機構,它基本上是一個新創公司工廠。自 2005 年以來,Y Combinator 已經資助了超過 4000 家新創公司。所以我們確切知道創立一家新創公司需要什麼,因為在過去 19 年裡,我們一直在幫助人們實現這一目標。
You might have thought I was joking when I said I was going to tell you how to start Google. You might be thinking "How could we start Google?" But that's effectively what the people who did start Google were thinking before they started it. If you'd told Larry Page and Sergey Brin, the founders of Google, that the company they were about to start would one day be worth over a trillion dollars, their heads would have exploded.
你可能認為當我說要告訴你如何創立 Google 的時候,我是在開玩笑。你可能在想「我們怎麼可能創立 Google?」但這實際上就是 Google 創辦人在創立之前所思考的。如果你告訴 Google 的創辦人 Larry Page 和 Sergey Brin,他們即將創立的公司有朝一日會價值超過一兆美元,他們的腦袋可能會爆炸。
All you can know when you start working on a startup is that it seems worth pursuing. You can't know whether it will turn into a company worth billions or one that goes out of business. So when I say I'm going to tell you how to start Google, I mean I'm going to tell you how to get to the point where you can start a company that has as much chance of being Google as Google had of being Google. [1]
當你開始創業時,你唯一能知道的就是這個創業似乎值得一試。你無法知道它會變成一家價值數十億美元的公司,還是一家倒閉的公司。所以當我說我要告訴你如何創立 Google 時,我的意思是我要告訴你如何達到一個階段,在那個階段你可以創立一家和 Google 一樣有機會成為 Google 的公司。[1]
How do you get from where you are now to the point where you can start a successful startup? You need three things. You need to be good at some kind of technology, you need an idea for what you're going to build, and you need cofounders to start the company with.
你如何從現在的位置到達可以創立一家成功的新創公司的階段?你需要三樣東西。你需要擅長某種技術,你需要一個想法知道你要打造什麼,以及你需要共同創辦人一起創立公司。
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遇到加密貨幣詐騙,報案該準備什麼資料?向誰報案?
1. 聯繫內政部警政署 165 全民防騙諮詢專線
2. 準備好相關資料
- 完整的金流資料並含 Hash 值資訊(必要,詳情請見「四、 準備資料範例」)
- 盡可能提供所有過程中接觸到的詐騙平台網址及充值錢包地址截圖(非必要,但對調查有利)
- 不要刪除與詐騙集團的對話紀錄,特別留存引導入金的部分(非必要,但對調查有利)
- 詐騙集團用來聯繫的 Line ID 或社群媒體帳號,如:FB、IG、交友網站帳號等等(非必要,但對調查有利)
3. 就近到警察局報案做筆錄,以居住地、戶籍地為主

https://xrex.io/zh/xrex-anti-scam-help/ XREX 反詐懶人包:遇到加密貨幣詐騙,報案該準備什麼資料?向誰報案? | XREX
- 小規模的解鎖事件(即將流通供應量從 0%增加至 1%)與價格沒有實質性關係。
- 較大規模的解鎖事件(即將流通供應量增加超過 1%)則有明顯的負相關關係:隨著解鎖規模增加,價格下降。
- 已解鎖大部分供應(超過 70%)的代幣其波動率明顯較低,相對價格也較高,而在解鎖期早期的代幣價格則相對較低。
- 與公募(例如生態系統、社區)相比,對私募(例如團隊、投資者)有更多分配的協議表現稍微更好。 然而,在我們看來,這種結果不足以以成為代幣工程師的首要考慮因素。

https://www.techflowpost.com/article/detail_11809.html 代币解锁如何影响价格?基于5000个项目的大数据分析 - 深潮TechFlow
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